In this lecture we connect what we learned on the discrete side last time, about combinatorial surfaces and the simplicial complex, to manifolds, which are a central object in differential geometry. Manifolds are, very roughly speaking, a “particularly nice kind of (topological) space,” where concepts like “the neighborhood around a point” are always well-defined, and always look the same. By imposing an additional regularity condition on simplicial complexes, we likewise get a simplicial manifold, which more informally can be thought of as a “particularly nice kind of mesh.” In terms of practical algorithms, it’s often useful to assume manifold input, because it allows you to write code without worrying about tricky special cases.